Discussion:
remapping parallel rules' six worlds mit the six Giant types
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uglyvan
2018-06-30 14:47:34 UTC
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//r ===> Giant type
type 1 ===> Fire
type 2 ===> Cloud
type 3 ===> Hill
type 4 ===> Stone
type 5 ===> Frost
type 6 ===> Storm
uglyvan
2018-06-30 14:55:50 UTC
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Post by uglyvan
//r ===> Giant type
type 1 ===> Fire
type 2 ===> Cloud
type 3 ===> Hill
type 4 ===> Stone
type 5 ===> Frost
type 6 ===> Storm
the 15 classes are

Acrobat
Artisan
Barbarian
Bard
Brute
Courtisan
Druid
Fighter
Illusionnist
Merchant
Paladin
Priest
Ranger
Ruler
Sage
uglyvan
2018-06-30 15:03:28 UTC
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Post by uglyvan
Post by uglyvan
//r ===> Giant type
type 1 ===> Fire
type 2 ===> Cloud
type 3 ===> Hill
type 4 ===> Stone
type 5 ===> Frost
type 6 ===> Storm
the 15 classes are
Acrobat
Artisan
Barbarian
Bard
Brute
Courtisan
Druid
Fighter
Illusionnist
Merchant
Paladin
Priest
Ranger
Ruler
Sage
now, implementing the six Giant Races

Hill Giant
Artisan
Brute
Druid
Barbarian/Wanderer
Ranger


Stone Giant
Paladin
Merchant
Druid
Ruler
Acrobat


Frost Giant
Fighter
Bard
Wanderer
Ruler
Illusionist


Fire Giant
Priest
Artisan/Craftsman
Paladin
Fighter
Courtisan


Cloud Giant
Priest
Brute
Merchant
Bard
Sage


Storm Giant
Courtisan
Sage
Ranger
Acrobat
Illusionist


:)

( don't bother for error mismatch pals it's coming up !! )
uglyvan
2018-06-30 15:21:22 UTC
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Post by uglyvan
//r ===> Giant type
type 1 ===> Fire
type 2 ===> Cloud
type 3 ===> Hill
type 4 ===> Stone
type 5 ===> Frost
type 6 ===> Storm
( I'm sorry I think I'm just feeding on you, relying on your creativity to add features on my topics
I appologize )

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