Post by LL
Polymorph functions like greater polymorph,
Quite simply, NO
From the OP - the reference is
(NB *Pathfinder* )
Polymorph Any Object
School transmutation (polymorph); Level sorcerer/wizard 8
Casting Time 1 standard action
Components V, S, M/DF (mercury, gum arabic, and smoke)
Range close (25 ft. + 5 ft./2 levels)
Target one creature, or one nonmagical object of up to 100 cu. ft./level
Duration see text
Saving Throw Fortitude negates (object); see text; Spell Resistance yes
This spell functions like greater polymorph, except that it changes one
object or creature into another. You can use this spell to transform all
manner of objects and creatures into new formsyou aren't limited to
transforming a living creature into another living form. The duration of
the spell depends on how radical a change is made from the original state
to its transmuted state. The duration is determined by using the
Changed Subject Is
Increase to Duration Factor*
Same kingdom (animal, vegetable, mineral) +5
Same class (mammals, fungi, metals, etc.) +2
Same size +2
Related (twig is to tree, wolf fur is to wolf, etc.) +2
Same or lower Intelligence +2
*Add all that apply. Look up the total on the next table.
Duration Factor Duration Example
0 20 minutes Pebble to human
2 1 hour Marionette to human
4 3 hours Human to marionette
5 12 hours Lizard to manticore
6 2 days Sheep to wool coat
7 1 week Shrew to manticore
9+ Permanent Manticore to shrew
If the target of the spell does not have physical ability scores
(Strength, Dexterity, or Constitution), this spell grants a base score of
10 to each missing ability score. If the target of the spell does not
have mental ability scores (Intelligence, Wisdom, or Charisma), this
spell grants a score of 5 to such scores. Damage taken by the new form
can result in the injury or death of the polymorphed creature. In general,
damage occurs when the new form is changed through physical force. A
nonmagical object cannot be made into a magic item with this spell. Magic
items aren't affected by this spell.
This spell cannot create material of great intrinsic value, such as
copper, silver, gems, silk, gold, platinum, mithral, or adamantine. It
also cannot reproduce the special properties of cold iron in order to
overcome the damage reduction of certain creatures.
This spell can also be used to duplicate the effects of baleful polymorph,
greater polymorph, flesh to stone, stone to flesh, transmute mud to rock,
transmute metal to wood, or transmute rock to mud.
It has a saving throw. (Fortitude)
It therefore CAN act upon an unwilling creature.
A willing creature will forgo the saving throw.
An unwilling creature that fails the Fort save still transforms.