On Tue, 17 Apr 2018 00:46:26 -0700 (PDT), John Geoffrey
Post by John Geoffrey
Do you use miniatures in your games? And if so, which, and
where did you get them? I was planning to build myself a
collection to make my game a bit more impressive
and, well, gamey.
Yes, but generally only for the player characters. For monsters and
NPCs, I usually resort to tokens, coins or other markers to indicate
their position and general size.
I just don't think it's worth the time and expense to amass the
necessary figures to correctly represent all the monsters I use.
Unless I chose to invest ridiculous amounts of both, I'll ultimately
be using the wrong minis to represent monsters anyway (e.g., using
goblins to represent a dwarven army, or a wyvern mini to represent a
dragon), and if that's the case there's really no difference in using
tokens (personally, I like using pennies since they are otherwise
worthless and everybody has so many of 'em)
I'd be fine using tokens for the player characters too, but the
players obviously prefer to have a marker that better represents them.
They are welcome to bring their own, or I have a selection of minis
they can use. Most are a battered collection of old ral partha minis -
weapons bent, paint peeling, they've seen a lot of years and use - but
I also bought a pack of pre-painted D&D plastic minis (one of their
"starter kits" a few years back as well.
I have considered using paper minis, since there seem to be a recent
proliferation of those, and the quality has gone up dramatically over
the years. Plus, they're cheap (or free; I've seen some nice sets
available online). But even with their just requiring "cutting and
folding" I still think they are probably more effort than they are
worth. So I stick with pennies ;-)
I mostly use the minis to give the players some positional information
during combat, since the fights tend to be very fluid and energetic. I
/hate/ combat the essentially devolves into two opposing lines whaling
at one another until one side runs out of men, so my monsters tend to
rush, retreat, strike from all directions, burst in from the windows,
swing about on the ceiling fixtures, that sort of thing. It makes for
more exciting combat, but can sometimes be difficult for the players
to keep track of (which is sort of the whole purpose - brawls are
supposed to be chaotic - but it can get a bit too overwhelming). So
the minis give everybody a clearer idea as to where they (more or
less) stand in relation to everyone else. This has the dual benefit of
also encouraging the players to try whacky hijinx of their own too.