Jim Davies
2006-11-06 23:19:10 UTC
An Elfling is a half-elf, half-halfling.
ELFLINGS
* +2 Dexterity, -2 Strength.
* Small: As a Small creature, an elfling gains a +1 size bonus to
Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on
Hide checks, but she uses smaller weapons than humans use, and her
lifting and carrying limits are three-quarters of those of a Medium
character.
* Elfling base land speed is 30 feet.
* Low-Light Vision: An elfling can see twice as far as a human in
starlight, moonlight, torchlight, and similar conditions of poor
illumination. She retains the ability to distinguish color and detail
under these conditions.
* +1 racial bonus on Listen, Search, Spot, Climb, Jump, and Move
Silently checks.
* +2 racial bonus on saving throws against fear and enchantment:
* +1 racial bonus on attack rolls with thrown weapons, bows and
slings.
* Elven and Halfling Blood: For all effects related to race, an
elfling is considered both an elf and a halfling.
* Automatic Languages: Common and either Elven or Halfling. Bonus
Languages: Dwarven, Elven, Gnome, Goblin, Halfling and Orc.
* Favored Class: Rogue. A multiclass elfling's rogue class does not
count when determining whether she takes an experience point penalty
for multiclassing.
Comments? Apart from any regarding the physics of procreation, and
size factors thereof.
--
Jim or Sarah Davies, but probably Jim
D&D and Star Fleet Battles stuff on http://www.aaargh.org
ELFLINGS
* +2 Dexterity, -2 Strength.
* Small: As a Small creature, an elfling gains a +1 size bonus to
Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on
Hide checks, but she uses smaller weapons than humans use, and her
lifting and carrying limits are three-quarters of those of a Medium
character.
* Elfling base land speed is 30 feet.
* Low-Light Vision: An elfling can see twice as far as a human in
starlight, moonlight, torchlight, and similar conditions of poor
illumination. She retains the ability to distinguish color and detail
under these conditions.
* +1 racial bonus on Listen, Search, Spot, Climb, Jump, and Move
Silently checks.
* +2 racial bonus on saving throws against fear and enchantment:
* +1 racial bonus on attack rolls with thrown weapons, bows and
slings.
* Elven and Halfling Blood: For all effects related to race, an
elfling is considered both an elf and a halfling.
* Automatic Languages: Common and either Elven or Halfling. Bonus
Languages: Dwarven, Elven, Gnome, Goblin, Halfling and Orc.
* Favored Class: Rogue. A multiclass elfling's rogue class does not
count when determining whether she takes an experience point penalty
for multiclassing.
Comments? Apart from any regarding the physics of procreation, and
size factors thereof.
--
Jim or Sarah Davies, but probably Jim
D&D and Star Fleet Battles stuff on http://www.aaargh.org