Justisaur
2023-06-15 22:16:59 UTC
I decided to start playing with some of the Generative AI and see what
it could do. I started with the Bing AI, since it's free and accessible without a logon here:
https://www.bing.com/search?form=MW00X7&pl=launch&q=Bing+AI&showconv=1
I had this idea for an adventure I hadn't really done anything with, so
I thought I'd just start with that. Here's what it did (I put less than's for my prompts)
a rat theme that includes wererats set in a temple in the style of Gary
Gygax:
Title: The Temple of the Rat King
Synopsis: The players are hired by the local authorities to investigate
a series of disappearances in the city. They discover that the
disappearances are linked to a cult of wererats who worship the Rat
King, an ancient deity who demands sacrifices. The cult has taken over
an abandoned temple in the sewers beneath the city and is using it as
their base of operations.
Background: The temple was built centuries ago by a group of monks who
worshipped the Rat King. They believed that the Rat King would protect
them from disease and famine. However, over time, the monks became
corrupted by their worship and began to sacrifice humans to appease
their deity. The temple was eventually abandoned when the monks were
driven out by the local authorities.
Adventure: The players must navigate the sewers beneath the city to find
the temple. Once they arrive, they must fight their way through hordes
of wererats and other creatures that have infested the temple. They will
also need to solve puzzles and traps to progress through the temple.
Conclusion: Once the players reach the inner sanctum of the temple, they
will face off against the Rat King himself. If they are successful in
defeating him, they will be hailed as heroes and rewarded by the local
authorities.
I hope you find this helpful! Let me know if you have any other requests.
The traps could include things like:
Pit traps: Holes in the ground that the players could fall into.
Poison dart traps: Hidden mechanisms that shoot poisoned darts at the
players.
Rolling boulder traps: Large boulders that roll down corridors and crush
anything in their path.
Pressure plate traps: Traps that are triggered when someone steps on a
pressure plate.
Arrow traps: Hidden mechanisms that shoot arrows at the players.
I hope this helps! Let me know if you have any other questions.
Received message. The traps could include things like: 1. Pit traps:
Holes in the ground that the players could fall into. 2. Poison dart
traps: Hidden mechanisms that shoot poisoned darts at the players. 3.
Rolling boulder traps: Large boulders that roll down corridors and crush
anything in their path. 4. Pressure plate traps: Traps that are
triggered when someone steps on a pressure plate. 5. Arrow traps: Hidden
mechanisms that shoot arrows at the players. I hope this helps! Let me
know if you have any other questions.
Riddles: The players might need to solve a riddle to open a door or find
a hidden item.
Mazes: The players might need to navigate through a maze to reach their
destination.
Locks: The players might need to find the right key or combination to
unlock a door or chest.
Secret doors: The players might need to find a hidden switch or lever to
open a secret door.
Puzzles: The players might need to solve a puzzle to progress through
the temple.
I hope this helps! Let me know if you have any other questions.
Received message. The puzzles could include things like: 1. Riddles: The
players might need to solve a riddle to open a door or find a hidden
item. 2. Mazes: The players might need to navigate through a maze to
reach their destination. 3. Locks: The players might need to find the
right key or combination to unlock a door or chest. 4. Secret doors: The
players might need to find a hidden switch or lever to open a secret
door. 5. Puzzles: The players might need to solve a puzzle to progress
through the temple. I hope this helps! Let me know if you have any other
questions.
I am always hungry, I must always be fed. The finger I touch, will soon
turn red. What am I?
The answer is fire.
I hope you find this helpful! Let me know if you have any other requests.
it could do. I started with the Bing AI, since it's free and accessible without a logon here:
https://www.bing.com/search?form=MW00X7&pl=launch&q=Bing+AI&showconv=1
I had this idea for an adventure I hadn't really done anything with, so
I thought I'd just start with that. Here's what it did (I put less than's for my prompts)
Write an AD&D 1st edition module for beginning characters with a rat
theme that includes wererats set in a temple in the style of Gary Gygax
I can help you with that. Here is a module for beginning characters withtheme that includes wererats set in a temple in the style of Gary Gygax
a rat theme that includes wererats set in a temple in the style of Gary
Gygax:
Title: The Temple of the Rat King
Synopsis: The players are hired by the local authorities to investigate
a series of disappearances in the city. They discover that the
disappearances are linked to a cult of wererats who worship the Rat
King, an ancient deity who demands sacrifices. The cult has taken over
an abandoned temple in the sewers beneath the city and is using it as
their base of operations.
Background: The temple was built centuries ago by a group of monks who
worshipped the Rat King. They believed that the Rat King would protect
them from disease and famine. However, over time, the monks became
corrupted by their worship and began to sacrifice humans to appease
their deity. The temple was eventually abandoned when the monks were
driven out by the local authorities.
Adventure: The players must navigate the sewers beneath the city to find
the temple. Once they arrive, they must fight their way through hordes
of wererats and other creatures that have infested the temple. They will
also need to solve puzzles and traps to progress through the temple.
Conclusion: Once the players reach the inner sanctum of the temple, they
will face off against the Rat King himself. If they are successful in
defeating him, they will be hailed as heroes and rewarded by the local
authorities.
I hope you find this helpful! Let me know if you have any other requests.
What traps?
Sent message. What traps?The traps could include things like:
Pit traps: Holes in the ground that the players could fall into.
Poison dart traps: Hidden mechanisms that shoot poisoned darts at the
players.
Rolling boulder traps: Large boulders that roll down corridors and crush
anything in their path.
Pressure plate traps: Traps that are triggered when someone steps on a
pressure plate.
Arrow traps: Hidden mechanisms that shoot arrows at the players.
I hope this helps! Let me know if you have any other questions.
Received message. The traps could include things like: 1. Pit traps:
Holes in the ground that the players could fall into. 2. Poison dart
traps: Hidden mechanisms that shoot poisoned darts at the players. 3.
Rolling boulder traps: Large boulders that roll down corridors and crush
anything in their path. 4. Pressure plate traps: Traps that are
triggered when someone steps on a pressure plate. 5. Arrow traps: Hidden
mechanisms that shoot arrows at the players. I hope this helps! Let me
know if you have any other questions.
What puzzles would be in the module?
The puzzles could include things like:Riddles: The players might need to solve a riddle to open a door or find
a hidden item.
Mazes: The players might need to navigate through a maze to reach their
destination.
Locks: The players might need to find the right key or combination to
unlock a door or chest.
Secret doors: The players might need to find a hidden switch or lever to
open a secret door.
Puzzles: The players might need to solve a puzzle to progress through
the temple.
I hope this helps! Let me know if you have any other questions.
Received message. The puzzles could include things like: 1. Riddles: The
players might need to solve a riddle to open a door or find a hidden
item. 2. Mazes: The players might need to navigate through a maze to
reach their destination. 3. Locks: The players might need to find the
right key or combination to unlock a door or chest. 4. Secret doors: The
players might need to find a hidden switch or lever to open a secret
door. 5. Puzzles: The players might need to solve a puzzle to progress
through the temple. I hope this helps! Let me know if you have any other
questions.
Create a riddle for the module
Here’s a riddle for the module:I am always hungry, I must always be fed. The finger I touch, will soon
turn red. What am I?
The answer is fire.
I hope you find this helpful! Let me know if you have any other requests.