Kyonshi
2024-04-27 21:03:23 UTC
Source:
https://www.belloflostsouls.net/2024/04/dd-recovering-as-hasbro-heads-out-of-q1.html
Dungeons & Dragons
D&D Recovering As Hasbro Heads Out of Q1
J.R. Zambrano
3 Minute Read
Apr 25 2024
2023 was a tough year for tabletop gaming. But the first couple of
months in 2024 seem to be starting on the road to recovery.
It’s the end of a financial quarter, and that means it’s once again time
to pretend that infinite growth is not only possible but sustainable and
expected. In other words, it’s time for Hasbro to have another investor
call, where they explain how things are in the state of the industry.
According to reporting from Hasbro and ICv2, tabletop gaming declined
last year, with D&D seeing a 30% decline compared to the previous year.
This is understandable, of course. After all, we were coming out of the
pandemic surge of growth, and people were staying home. It’s a reckoning
across multiple industries.
But, in the latest earnings call from Hasbro, which covered Q1 2024, it
looks like D&D is on the rise. At least a little bit. And more, it looks
like there are new licensing agreements that may well factor into how
D&D grows over the next few years. Let’s take a look at what Hasbro had
to say.
D&D Up Despite Hasbro’s Overall Decline
Per the investor call, Hasbro saw D&D start on the road back to
recovering. According to Hasbro CEO Chris Cocks, Q1 “saw tangible
progress” on Hasbro’s turnaround. Of particular interest were several
pieces of D&D news that we’ll probably see more of in the coming months.
Notably, Cocks mentioned the upcoming D&D game from Gameloft, makers of
Dreamlight Valley, and a Q1 licensing agreement with Resolution Games,
the makers of Demeo. This last one, in particular, should be a really
interesting partnership.
Demeo is best described as a virtual reality love letter to D&D. You
play not as a D&D character but as someone gathered in a virtual
basement to play a D&D-type game. It’s very fun and very tactical. And
it’s avenues like this where we’re more likely to see D&D keep
expanding. As Cocks said, digital gaming is where D&D will grow the most:
“Stay tuned for more exciting innovation from our D&D team later
this year as we continue to scale D&D Beyond and expand the richness of
tabletop game play to digital. We expect to connect to an even wider
audience while delighting our existing fans as D&D celebrates its 50th
anniversary.”
And it performed well overall, with WotC once again being the overall
top grower in Hasbro’s portfolio, up 7%, while Hasbro overall is down
24% in terms of revenue. But a lot of that is coming from digital and
licensed game sales, as opposed to “overall tabletop gaming” which is
only up 5%.
Baldur’s Gate 3 continues to leave its mark, in other words.
https://www.belloflostsouls.net/2024/04/dd-recovering-as-hasbro-heads-out-of-q1.html
Dungeons & Dragons
D&D Recovering As Hasbro Heads Out of Q1
J.R. Zambrano
3 Minute Read
Apr 25 2024
2023 was a tough year for tabletop gaming. But the first couple of
months in 2024 seem to be starting on the road to recovery.
It’s the end of a financial quarter, and that means it’s once again time
to pretend that infinite growth is not only possible but sustainable and
expected. In other words, it’s time for Hasbro to have another investor
call, where they explain how things are in the state of the industry.
According to reporting from Hasbro and ICv2, tabletop gaming declined
last year, with D&D seeing a 30% decline compared to the previous year.
This is understandable, of course. After all, we were coming out of the
pandemic surge of growth, and people were staying home. It’s a reckoning
across multiple industries.
But, in the latest earnings call from Hasbro, which covered Q1 2024, it
looks like D&D is on the rise. At least a little bit. And more, it looks
like there are new licensing agreements that may well factor into how
D&D grows over the next few years. Let’s take a look at what Hasbro had
to say.
D&D Up Despite Hasbro’s Overall Decline
Per the investor call, Hasbro saw D&D start on the road back to
recovering. According to Hasbro CEO Chris Cocks, Q1 “saw tangible
progress” on Hasbro’s turnaround. Of particular interest were several
pieces of D&D news that we’ll probably see more of in the coming months.
Notably, Cocks mentioned the upcoming D&D game from Gameloft, makers of
Dreamlight Valley, and a Q1 licensing agreement with Resolution Games,
the makers of Demeo. This last one, in particular, should be a really
interesting partnership.
Demeo is best described as a virtual reality love letter to D&D. You
play not as a D&D character but as someone gathered in a virtual
basement to play a D&D-type game. It’s very fun and very tactical. And
it’s avenues like this where we’re more likely to see D&D keep
expanding. As Cocks said, digital gaming is where D&D will grow the most:
“Stay tuned for more exciting innovation from our D&D team later
this year as we continue to scale D&D Beyond and expand the richness of
tabletop game play to digital. We expect to connect to an even wider
audience while delighting our existing fans as D&D celebrates its 50th
anniversary.”
And it performed well overall, with WotC once again being the overall
top grower in Hasbro’s portfolio, up 7%, while Hasbro overall is down
24% in terms of revenue. But a lot of that is coming from digital and
licensed game sales, as opposed to “overall tabletop gaming” which is
only up 5%.
Baldur’s Gate 3 continues to leave its mark, in other words.
--
microblog: https://dice.camp/@kyonshi
macroblog: https://gmkeros.wordpress.com
pictures: https://portfolio.pixelfed.de/kyonshi
microblog: https://dice.camp/@kyonshi
macroblog: https://gmkeros.wordpress.com
pictures: https://portfolio.pixelfed.de/kyonshi