Sergio
2003-08-13 01:56:38 UTC
Am I understanding this correctly?
Troll
=====
Full Attack: 2 claws +9 melee (1d6+6) and bite +4 melee (1d6+3)
Special Attacks: Rend 2d6+9
So, a Troll, making a full attack against a character could:
- Claw (and hit) dealing 1d6+6 points of damage
- Claw (and hit) dealing 1d6+6 points of damage
- *Rend automatically* dealing 2d6+9 points of damage
- Bite (and hit) dealing 1d6+3 points of damage
dealing a total of 5d6+24 points of damage in that round.
(assuming no criticals were connected)
Assassin vine
=============
Attack: Slam +7 melee (1d6+7)
Special Attacks: Constrict 1d6+7, entangle, improved grab
So, an assassin vine, making a normal attack against a character could:
- Slam (and hit) dealing 1d6+7
- due to improved grab, automatically start a grapple
(proceeding directly to Step 3 of the grappling rules, SRD 3.5)
it makes an opposed grapple check trying to get a hold,
the assasin vine rolls this with a +12 bonus (assume it wins)
- deal constrict damage (no roll) 1d6+7 points of damage
- the assassin vine now has the option to move into the character space,
provoking attacks of opportunity, except from the attacked character
to mantain the grapple
(the 3.0 rules said that the attacker automatically moved the defender
into it's space, provoking attacks of opportunity, IIRC)
Thus, an assassin vine could deal a total of 2d6+14 points of damage in a round,
and possibly have the character grappled.
So, a troll (CR 5) could possibly deal 24 + 17.5 = 41.5 average damage.
An assassin vine (CR 3) could possibly deal 21 average damage.
These damages are very close to the average hit points of a fighter
of the same level as the CR of the creature, assuming no Con bonus.
So, repeating my opening question,
Am I understanding this correctly?
Troll
=====
Full Attack: 2 claws +9 melee (1d6+6) and bite +4 melee (1d6+3)
Special Attacks: Rend 2d6+9
So, a Troll, making a full attack against a character could:
- Claw (and hit) dealing 1d6+6 points of damage
- Claw (and hit) dealing 1d6+6 points of damage
- *Rend automatically* dealing 2d6+9 points of damage
- Bite (and hit) dealing 1d6+3 points of damage
dealing a total of 5d6+24 points of damage in that round.
(assuming no criticals were connected)
Assassin vine
=============
Attack: Slam +7 melee (1d6+7)
Special Attacks: Constrict 1d6+7, entangle, improved grab
So, an assassin vine, making a normal attack against a character could:
- Slam (and hit) dealing 1d6+7
- due to improved grab, automatically start a grapple
(proceeding directly to Step 3 of the grappling rules, SRD 3.5)
it makes an opposed grapple check trying to get a hold,
the assasin vine rolls this with a +12 bonus (assume it wins)
- deal constrict damage (no roll) 1d6+7 points of damage
- the assassin vine now has the option to move into the character space,
provoking attacks of opportunity, except from the attacked character
to mantain the grapple
(the 3.0 rules said that the attacker automatically moved the defender
into it's space, provoking attacks of opportunity, IIRC)
Thus, an assassin vine could deal a total of 2d6+14 points of damage in a round,
and possibly have the character grappled.
So, a troll (CR 5) could possibly deal 24 + 17.5 = 41.5 average damage.
An assassin vine (CR 3) could possibly deal 21 average damage.
These damages are very close to the average hit points of a fighter
of the same level as the CR of the creature, assuming no Con bonus.
So, repeating my opening question,
Am I understanding this correctly?